Party of 7
Ranger Spell mechanics
Ranger Spell Casting Ability: Wisdom
Spell Save DC = 8 + Proficiency Bonus + Wisdom Modifier
Spell Attack = Proficiency Bonus + Wisdom Modifier
Spells Known: Spells chosen from the ranger class list of spells (2 level 1 spells at level 2) and must be of a level for which you have Spell Slots.
Spells Prepared: All Known spells are considered Prepared (i.e. ready to cast).
Changing Known Spells: When you gain a level in this class you can choose one Known spell and replace it with another available spell from the ranger spell list but this spell must be of a level for which you have Spell Slots.
Learning More Spells: Gain class levels. Additional spells slots and Known spells become available as you gain levels in this class.
Maximum Spell Slot Level: 5th
Ritual Casting: No.
Spell Casting Focus: No.
Spell Slots: Yes (2 level 1 Spell Slots at level 2).
Spell Slot Progression at Level 5: 4/2/0
Spell Slot Recovery: A Long Rest restores all Spell Slots.
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